Every time I write about Silksong, I feel as though I'm inching closer to an abyss of madness from which there is no return. Each article starts the same—a rite for the uninitiated, an explanation that yes, this game really was announced in 2019, and yes, it really was stated to be coming out "in the next 12 months" in 2022, and yes, fan hopefuls really did wait three more years for a promising a release date this year with zero other specifics.
Now, from the bottom of a well of conspiracy, a scrap comes tumbling down the cobbled walls: There've been more SteamDB changes that… wait holy crap, these might actually mean something.
The main meat is the introduction of achievement languages, which are a pretty good sign the game's nearing completion—you generally don't decide what achievements are going to be notable, then translate them unless you're pretty certain you won't be making any more structural changes to your game.
I'm about to call an utterly unfounded shot, with zero basis in reality and all the hope of someone shouting 'Kobe!' from halfway down the court, but, just think about it—Summer Games Fest is coming up. Heaps upon heaps of trailers and events and showcases. What is the funniest thing that Team Cherry could possibly do after ?
A shadow drop. Just… put it out there. After all, who needs pithy things like press releases or developer diaries when you've got a swarm of feverish hollows clamouring for your next game? The Switch 2 is here. The ground is ripe, and the marketing does itself in a resounding swarm of skong.